*NEW* TCG EXLCUSIVE! "DANGER!" ARCHETYPE |THE NEW BURNING ABYSS?|
TheCaliEffect 2.4K views
Burning AbyssDanger!Mermail
We have a NEW TCG Exclusive archetype! Danger! Monsters are a ferocious mix of Darkworld, Mermail, & Burning Abyss that work off being discarded and interaction with your opponent! But how competitive could these monsters be? In this video we talk about all of the new cards associated with the Archetype and what cards you can play!
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Danger! Bigfoot!
DARK
Beast/Effect
8/3000/0
You can reveal this card in your hand; your opponent randomly chooses 1
card from your entire hand, then you discard the chosen card. Then, if
the discarded card was not “Danger! Bigfoot!”, Special Summon 1
“Danger! Bigfoot!” from your hand, and if you do, draw 1 card.
If this card is discarded: You can target 1 face-up card on the field;
destroy it. You can only use this effect of "Danger! Bigfoot!"
once per turn.
Danger! Nessie!
DARK
Aqua/Effect
7/1600/2800
You can reveal this card in your hand; your opponent randomly chooses 1
card from your entire hand, then you discard the chosen card.
Then, if the discarded card was not “Danger! Nessie!”, Special Summon
1 “Danger! Nessie!” from your hand, and if you do, draw 1 card.
If this card is discarded: You can add 1 "Danger!" card from your Deck
to your hand, except "Danger! Nessie!" You can only use this effect of
"Danger! Nessie!" once per turn.
Danger!? Jackalope?
DARK
Beast/Effect
3/500/2000
You can reveal this card in your hand; your opponent randomly chooses 1
card from your entire hand, then you discard the chosen card. Then,
if the discarded card was not “Danger?! Jackalope?”, Special Summon 1
“Danger!? Jackalope?” from your hand, and if you do, draw 1 card.
If this card is discarded: You can Special Summon 1 "Danger!"
monster from your Deck in Defense Position, except "Danger?! Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.
Danger! Chupacabra!
DARK
Fiend/Effect
4/1500/400
You can reveal this card in your hand; your opponent randomly chooses 1
card from your entire hand, then you discard the chosen card. Then,
if the discarded card was not “Danger! Chupacabra!”, Special Summon 1
“Danger! Chupacabra!” from your hand, and if you do, draw 1 card.
If this card is discarded: You can target 1 "Danger! monster in your GY,
except "Danger! Chupacabra!"; Special Summon it. You can only use this
effect of "Danger! Chupacabra!" once per turn.
Realm of Danger!
Field Spell
Your opponent cannot target "Danger!" monsters you control with card
effects during the turn they are Special Summoned. Once per turn:
You can target 1 "Danger!" monster you control; while you control
that face-up monster and this face-up card, that monster can attack
directly, also your opponent's monsters cannot target that monster for
attacks but does not prevent your opponent from attacking you directly.
Danger! Zone
Draw 3 cards, then discard 2 cards, including at least 1 "Danger!" card,
or if you have no "Danger!" cards in your hand, show your opponent your
entire hand and shuffle it into the